Cfare preferoni me teper PC - PS2 - XBOX?

Redis

Forumium praecox
Cfare preferoni me teper PC - PS2 - XBOX?

cfare pelqeni me teper: lojrat ne kompjuter apo ne ps2 ose xbos ????

Une mendoj se lojrat me te bukura jane ne pc, grafika eshe shume me e bukur (1024x768 and higher, tv max 800x600) dhe me nje tastjere dhe mouse je me i lire ne loje se sa me nje pult!!!! :devil: :goofy: :tipsy: :smash: /pf/images/graemlins/laugh.gif :sleep:
 

Enion

Primus registratum
Re: Cfare preferoni me teper PC - PS2 - XBOX?

Megjithese me pelqejne me shume lojrat per PC sepse mouse eshte shume me praktik sesa joypad, do te thoja qe grafika me e bukur eshte ne PS2 dhe XBOX sepse jane bere apostafat per ate pune.
 

Redis

Forumium praecox
Re: Cfare preferoni me teper PC - PS2 - XBOX?

Fillimisht postuar nga EnIoN:
[qb] Megjithese me pelqejne me shume lojrat per PC sepse mouse eshte shume me praktik sesa joypad, do te thoja qe grafika me e bukur eshte ne PS2 dhe XBOX sepse jane bere apostafat per ate pune. [/qb]
e ke gabim se grafika nuk eshte me e bukur ne playstation ose ne x-box po duket se eshte me e bukur sepse ekrani i televizorit nuk ka shume detaje dhe difektet e grafikes nuk bien ne sy!! po ti ne qoftese e provon nje loje ps ose xbox ne nje ekran kompjuteri (qe ka nje rezolucion me te larte se tv) do te shikosh difektet e grafikes dhe sa e keqe eshte ajo ne krahasim me nje loje pc... :smash:

Te dhenat tknike te nje x-box:
Konsturktori Microsoft
prodhuar ne vitin: 2001
fuqija: 128 bits
Type konsole
CPU Celeron 733 mhz :shrug:
RAM 64 mo :sleep:
ROM no info
Vidéo Nvidia Gforce 2 NV2A 233 MHz :goofy:
Audio 256 canaux audio, 64 cana audio 3D. normes Dolby® Digital et Dolby® Surround
Support(s) de jeu Dvd rom

Ps2:
Graphics Synthesizer :

*

GS Core
Parallel Rendering Processor with embedded DRAM
*

Clock Frequency
150 MHz
*

No. of Pixel Engines
16 (in Parallel)
*

Embedded DRAM
4 MB of multi-port DRAM (Synced at 150MHz)
*

Total Memory Bandwidth
48 Giga Bytes per Second
*

Combined Internal
Data Bus bandwidth 2560 bit
Read 1024 bit
Write 1024 bit
Texture 512 bit
*

Display Colour Depth
32 bit (RGBA: 8 bits each)
*

Z Buffering
32 bit
*

RENDERING FONCTIONS
Texture Mapping
Bump Mapping
Fogging,
Alpha Blending
Bi- and Tri-Linear Filtering
MIPMAP
Anti-aliasing
Multi-pass Rendering
*

RENDERING PERFORMANCE
Pixel Fill Rate
2.4 Giga Pixel per Second
(with Z buffer and Alphablend enabled)
1.2 Giga Pixel per Second
(with Z buffer, Alpha and Texture)
Particle Drawing Rate
150 Million /sec
Polygon Drawing Rate
75 Million /sec (small polygon)
50 Million /sec (48 Pixel quad with Z and A)
30 Million /sec (50 Pixel triangle with Z and A)
25 Million /sec (48 Pixel quad with Z, A and T)
Sprite Drawing Rate
18.75 Million (8 x 8 Pixels)
*

Display output
NTSC/PAL
Digital TV (DTV)
VESA (maximum 1280 x 1024 pixels)
*

Silicon process technology
0.25 m 4-level metal
*

Total number of transistors
43 Millions
*

Die size
279mm2
*

Package Type
384 pin BGA

_________________
Nje pc:

P4 3.0 ghz amd 64 3200 + 800 fsb
1024 ddr
g-force fx 5900 ultra ose ati radeon 9800 pro (ose me shtrejt)
etj etj ... lol

consolescomparaison.jpg
 
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